AI Insights · Timothy · January 2022
Top 5 Historical Games in Mexico, Q4 2021: Performance Overview
Discover the performance trends of the top 5 historical games on a unified platform in Mexico during Q4 2021. Data from Sensor Tower reveals key insights into downloads, revenue, and active users.
In Q4 2021, the top 5 historical games in Mexico exhibited varied performance trends across downloads, revenue, and active users, according to Sensor Tower data. Here's a closer look at how each game fared during the quarter.
Rise of Kingdoms saw its weekly revenue fluctuate, peaking at around $33K in late September and experiencing a low of $17.4K by mid-November. Weekly downloads followed a similar pattern, starting at 18.5K in late September and dropping to a low of 8.9K in late November before rebounding to 29.6K in the final week of December. Active users started at 94.3K at the end of September, with a notable spike to 120.9K at the end of December.
Royal Match demonstrated a steady increase in weekly revenue, beginning at $13.3K in late September and reaching $27.6K by the end of December. Downloads showed significant growth, particularly in the last two months of the year, peaking at 43.7K in the week of December 20. Active users also increased consistently, starting at 50K in late September and ending the quarter at 93.2K.
Rise of Castles: Fire and War had stable weekly revenue, mostly ranging between $12.9K and $18.4K throughout the quarter. Downloads remained relatively low, with a notable increase to 9.8K in the last week of December. Active users showed minor fluctuations, starting at 39.6K in late September and ending at 43.4K in the final week of December.
June’s Journey: Hidden Objects experienced a steady weekly revenue, peaking at $10.2K in mid-October and maintaining around $9K towards the end of the year. Downloads saw a significant drop from 28.8K in late September to a low of 1.1K in early November, with minor increases towards the end of December. Active users started at 121.4K and saw a decrease to 72.9K by the end of December.
Guns of Glory: Lost Island showed consistent weekly revenue, ranging from $5.4K to $9.7K throughout the quarter. Downloads remained low, peaking at 2.8K in mid-November. Active users presented a fluctuating trend, starting at 34.6K in late September, reaching a high of 44.9K in early November, and ending at 38.9K by the end of December.
For more detailed insights and additional data, visit Sensor Tower.